![]() The worst of it is that they know that the Unity HUB is a piece of unstable software that need quite a fix because, right now, people who have slow bandwidth or work on a relatively fluctuating network (for example, on an older router with less refresh rate as well as maybe 1 package lost once every 30-40 secs), the download constantly fails. Ps : If I made a mistake in english, please forgive me, I am fr, I tried to my best to write correctly.įor those who are unable to use Unity HUB properly, we're basically caged out of using Unity at all for making any game on mobile devices especially because we can't use the HUB to get the right version of the NDK. If someone can give me a way to solve this problem, It could be helpfull for the community.
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